
We are entering an enormous amount of mainstream 64-bit computing -- whether we love to it or otherwise. Just days after Adobe began needing 64-bit Apple computers for CS6, DICE's Rendering Architect Johan Andersson has cautioned that his company's 2013 games while using Frostbite engine will require the additional bits ought to be course. Quite simply, it will not matter for those who have a quad Core i7 gaming PC of dying if the software be insufficient if you are still managing a 32-bit copy of Home windows 7 come the brand new year, you will not be playing. The developer points to memory because the primary reason, as going 64-bit guarantees full use of 4GB or even more of RAM in addition to better virtual addressing. Andersson sees it as being an excellent chance to upgrade to Home windows 8, although 64-bit Vista and 7 (and most probably OS X, assuming Mac versions exist) is going to be dandy. Just be ready to upgrade that Home windows XP PC quicker than Microsoft's 2014 support cutoff if you are likely to run the following Battleground or Mirror's Edge.
DICE to want 64-bit OS for many 2013 games, that Home windows ME box within the living room is not performing initially made an appearance on Engadget on Tue, 22 May 2012 14:02:00 EDT. Please visit our terms to be used of feeds.
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